The complete adult kickball rulebook — 188 official rules covering field setup, rosters, timing, gameplay, and scoring, referenced to the WAKA standard.
Players
10 on defense (co-ed 5/5 typ.)
Game length
5–7 innings or 50–55 min
Bases
60 ft (WAKA standard)
Ball
10" rubber playground ball
foul_territory_near_base
According to WAKA Rule 17.02, base coaches should stay in designated coaching boxes or areas near first and third base, typically in foul territory behind the baseline. The coaching box extends from the base toward home plate and away from the infield playing area. Coaches must not interfere with fielders attempting to catch balls or make plays. Many fields don't have marked coaching boxes, so coaches should use common sense to stay out of the way. Coaches may leave the box to avoid interfering with plays or being hit by throws. After plays, coaches should return to their positions.
WAKA Rule 17.02
referee_inspection
Per WAKA Rule 6.05, if a team believes field conditions are unsafe (holes, glass, standing water, poor lighting), they should raise concerns before the game or immediately when discovered. Referees inspect and determine if conditions warrant cancellation or delay. Minor issues can often be addressed (fill holes, remove debris). Major safety hazards require postponement. Teams cannot refuse to play on fields they simply dislike - only genuinely unsafe conditions justify cancellation. League coordinators make final determinations and work with facilities to address recurring issues. Everyone should prioritize player safety over completing games.
WAKA Rule 6.05
60 feet
According to WAKA Rule 18.10, bases should be set 60 feet apart in a diamond configuration (shorter than baseball's 90 feet). This distance is scaled appropriately for kickball's pace and allows for exciting plays while keeping the field manageable. The 60-foot distance works well on most recreational fields and keeps games moving. Youth leagues may use shorter distances (45-50 feet). The bases should form a perfect square diamond. Distances should be measured from the back point of home plate to the center of each base, and base-to-base from center to center.
WAKA Rule 18.10
soft_breakaway_bases
Per WAKA Rule 18.03, bases must be flat, soft bases (typically foam or rubber) that are 15 inches square and securely anchored to the ground. Bases should not be hard or create tripping hazards. Traditional baseball-style stationary bases are dangerous in kickball due to sliding and collision potential. Breakaway bases that detach on impact are ideal for safety. Bases should be brightly colored (typically white or orange) for visibility. Double first base (one in fair territory, one in foul) is recommended to prevent collisions. Home plate may be a standard baseball pentagon or a flat mat.
WAKA Rule 18.03
chalk_lines_required
Per WAKA Rule 18.07, fields must have clearly marked foul lines from home plate through first and third base extending to the outfield fence or boundary. Lines are typically marked with chalk, paint, or cones. Foul lines are considered fair territory. The outfield boundary should be marked with a fence, cones, or natural landmarks at the agreed-upon distance (typically 200-250 feet). Cones or markers at regular intervals help players and referees determine fair/foul and in-play/out-of-play calls. Temporary fields require portable markers. Lines should be refreshed as needed during games.
WAKA Rule 18.07
standard_pentagon_17_inch
According to WAKA Rule 18.04, home plate should be a five-sided pentagon (standard baseball dimensions: 17 inches wide) or a flat rectangular mat. Many leagues use a strike zone mat that's wider than standard home plate to make calling strikes easier. The plate should be flush with the ground to prevent tripping. Some leagues use a double home plate system: one plate for scoring (in foul territory) and one for tagging plays (at the point). This prevents collisions at home. The plate should be white or a contrasting color for visibility. Portable fields may use weighted mats.
WAKA Rule 18.04
225 feet
Per WAKA Rule 18.11, the outfield fence or boundary should be approximately 200-250 feet from home plate, creating a reasonable home run distance. Shorter fences (under 200 feet) result in too many home runs; longer fences (over 250 feet) make home runs nearly impossible. The fence does not need to be a uniform arc - natural field boundaries, buildings, or tree lines can serve as boundaries. Portable fields use cones or markers. Ground rule doubles may be awarded for balls hit past certain markers. The playing field should be clearly communicated during pre-game meetings.
WAKA Rule 18.11
42 feet
According to WAKA Rule 18.08, a pitching strip or line should be marked approximately 42-45 feet from home plate (closer than baseball pitching mound at 60.5 feet). This can be a rubber strip, chalk line, or painted line. The pitcher must have at least one foot on or behind this line when releasing the pitch. The shorter distance accommodates the slower rolling pitch style and allows kickers of all abilities to make contact. Some fields use a pitching circle (10-foot diameter) instead of a line. The pitching area should be level and free of holes or divots.
WAKA Rule 18.08
60 feet
The distance from home plate to first base, first base to second base, second base to third base, and third base to home plate shall be sixty (60) feet. All bases shall be on the same level as home plate. The distance can be adjusted for youth leagues or space-limited fields, but 60 feet is the official WAKA standard for adult play.
WAKA Rule 1.01
standard_diamond
Per WAKA Rule 1.01, the kickball field must follow standard baseball diamond geometry: home plate, first base, second base, and third base arranged in a 90-degree square with bases 60 feet apart. The infield includes the area within the base paths plus a reasonable extension into the outfield grass. The pitcher's mound area should be relatively flat. The diamond should be properly squared with home plate at one corner, second base directly opposite at 84.85 feet (60 feet × √2). Most kickball is played on existing baseball/softball fields with adjusted base distances.
WAKA Rule 1.01
foul_territory_both_sides
Per WAKA Rule 1.05, each team should have a designated dugout, bench area, or team area in foul territory along the first or third base line. These areas should be clearly separated and at least 15-20 feet from the playing field for safety. Traditional baseball dugouts work perfectly. Fields without dugouts should have designated bench areas or team zones marked with cones or chalk. Teams should not intermingle - separate areas help prevent confusion and disputes. The team area should accommodate all rostered players, coaches, and equipment. Players not actively batting or on base should remain in the team area.
WAKA Rule 1.05
standard_foul_territory
Per WAKA Rule 1.03, foul territory is the area outside the first base and third base foul lines. The foul lines themselves are considered fair territory. Foul territory extends from home plate through first and third bases to the outfield fence or boundary. Balls landing in foul territory are foul balls (dead ball, no advancement). Fly balls caught in foul territory are outs. The amount of foul territory varies by field - baseball fields typically have substantial foul ground, while soccer fields converted for kickball may have minimal foul areas. Teams should agree on foul boundaries before the game.
WAKA Rule 1.03
marked_boxes_both_sides
Per WAKA Rule 1.07, some leagues mark a kicking box adjacent to home plate where the kicker must have at least one foot while kicking. This is similar to the batter's box in baseball. A standard kicking box might be 3 feet wide × 3 feet deep on each side of home plate. The kicker cannot step significantly forward before contact - this would provide an unfair advantage and is called an illegal kick. Many recreational leagues don't mark kicking boxes and simply require the kicker to be near the plate. The referee should call out kickers who step too far forward before contact.
WAKA Rule 1.07
200 feet
According to WAKA Rule 1.04, the outfield should extend at least 150 feet from home plate to provide adequate playing area. Fields with boundaries under 150 feet result in too many cheap home runs and insufficient fielding opportunities. The recommended distance is 200-250 feet for balanced play. Extremely large fields (over 300 feet) make home runs nearly impossible. The outfield doesn't need to be a uniform arc - natural boundaries are acceptable. Portable fields or multi-use facilities should mark clear outfield boundaries with cones or markers. Ground rules should address balls hit over, under, or through fences/boundaries.
WAKA Rule 1.04
42.5 feet
The pitching strip is forty-two (42) feet and six (6) inches from home plate. The front of the pitching strip shall be in line with first and third base. The pitching strip is twenty-four (24) inches wide and six (6) feet long. This distance ensures fair pitching while maintaining safety.
WAKA Rule 1.02
standard_plate_17_inch
According to WAKA Rule 1.06, the strike zone is the area directly over home plate, which is typically 17 inches wide (standard baseball home plate). Some leagues use wider strike zone mats (24 inches) to make calling strikes easier and encourage faster play. The strike zone extends from the front edge of the plate to the back edge. Unlike baseball's vertical strike zone (knees to chest), kickball's strike zone is simply the plate itself - the ball must bounce and pass over any part of the plate to be a strike. A wider mat makes it easier for pitchers to throw strikes and keeps the game moving.
WAKA Rule 1.06
grass_with_dirt_infield
According to WAKA Rule 1.02, kickball can be played on grass (natural or artificial turf), dirt/clay infields with grass outfields (traditional baseball configuration), or all-dirt fields. Grass provides the best overall surface - good traction, softer for sliding, and consistent ball roll. Dirt infields are traditional but can become dusty or muddy. All-turf fields are increasingly common and provide consistent conditions but can be harder on players. The field should be reasonably level without dangerous holes, rocks, or obstacles. Wet or extremely muddy fields may be unplayable for safety reasons.
WAKA Rule 1.02
front_at_plate_back_at_sideline_cones feet
Per WAKA Rule 1.01g, the kicking box is a rectangle with the front of the box aligned with the front of home plate and the back of the box aligned with the sideline cones behind home plate (10 feet back). Lines extending forward from the sideline cones perpendicular to the front of home plate make up the sides of the kicking box. This creates a rectangular area approximately 10 feet deep and the width of the sideline cones apart.
WAKA Rule 1.01g
12 inches
According to WAKA Rule 15.04, the strike zone height is from ground level up to approximately 12 inches (1 foot) above the ground when the ball crosses home plate. The ball must pass through this zone to be called a strike. Pitches that bounce too high or are too low when crossing the plate are balls. The height is fixed and does not depend on the kicker's stance. Some recreational leagues use a simplified rule where any pitch crossing the plate at a kickable height is a strike. The referee judges height at the point where the ball crosses the front edge of home plate.
WAKA Rule 15.04
17 inches
Per WAKA Rule 15.03, the strike zone is defined as the area over home plate. The width is typically the width of home plate (17 inches standard). A pitch must cross over home plate to be called a strike. Pitches that pass to the left or right of the plate are balls. Some leagues use a wider strike zone mat to make calling strikes easier for referees. The kicker does not need to be in position for the strike zone to apply - the zone is fixed based on home plate dimensions. Referees should be positioned to clearly see whether the ball crosses the plate.
WAKA Rule 15.03
team_members_only
According to WAKA Rule 17.06, base coaches must be official members of the team: active players in the lineup, substitutes on the bench, or designated team staff. Spectators, fans, or players from other teams cannot serve as coaches. This ensures coaches understand the rules and have the team's interests in mind. Players who are actively on base as runners cannot simultaneously coach (they should focus on their own baserunning). The team may change coaches throughout the game. Some leagues require coaches to wear team colors for identification. Coaches represent the team and should model good sportsmanship.
WAKA Rule 17.06
2 coaches
Per WAKA Rule 17.01, teams are typically allowed two base coaches: one near first base and one near third base. Coaches must be members of the offensive team (players, substitutes, or team staff). Some recreational leagues allow additional coaches or no coaches at all. The coaches help runners decide whether to advance or stay, warn of fielding plays, and provide strategic guidance. Coaches are not required - teams may choose to use none. Having experienced coaches at first and third can significantly improve baserunning efficiency and prevent outs. Coaches should rotate throughout the game to give all players opportunities.
WAKA Rule 17.01
any_time_no_reentry_same_inning
Per WAKA Rule 15.09, pitchers may be substituted at any time, but once removed, they may not return as pitcher in the same inning (though they may return in later innings depending on league re-entry rules). Frequent pitcher changes can slow the game, so some leagues limit substitutions to once per inning or between innings only. The new pitcher must be a player already in the game or a legal substitute. Some leagues require pitchers to complete facing one kicker before being removed (except for injury). Defensive conferences to discuss strategy do not count as substitutions.
WAKA Rule 15.09
frozen_two_weeks_prior
Per WAKA Rule 7.03, rosters are typically frozen 2-3 weeks before playoffs - no new players may be added. Players must have played minimum regular season games (typically 2-4) to be playoff eligible. This prevents teams from recruiting ringers specifically for playoffs and rewards players who participated all season. Exceptions may be granted for documented injuries with league approval. Some leagues allow replacing injured players with anyone from the original roster (even if they stopped playing mid-season). The freeze date should be clearly communicated. Violations result in forfeits.
WAKA Rule 7.03
18 years
Per WAKA Rule 2.07, most adult kickball leagues require players to be at least 18 years old (or 21 in some bar leagues). This ensures appropriate insurance coverage, liability protection, and competitive balance. Youth leagues have different age divisions (typically 6-8, 9-11, 12-14). Some all-ages leagues exist but must have proper insurance and waivers. Age is typically verified during registration. Players must meet the minimum age before the season starts. No maximum age exists - kickball welcomes players of all ages.
WAKA Rule 2.07
all_present_players
Per WAKA Rule 2.05, all present players must bat in a set order that doesn't change during the game. The batting order is submitted to the referee/scorekeeper before the game and typically includes 8-15 batters depending on who's present. Late arrivals are added to the end of the order. Teams may not skip batters or change order mid-game. If playing with fewer than 10 players, the missing spot(s) result in automatic outs when that position comes up to kick. Coed leagues often require alternating genders in the lineup. Injured players who cannot bat must be removed from the order.
WAKA Rule 2.05
max_6_one_gender
Per WAKA Rule 2.03, coed leagues typically require gender balance on the field and in the batting order. Common formats include: (1) Maximum 6 of one gender on field at a time (6-4 split), (2) Alternating male-female in batting order, or (3) No more than 2 consecutive batters of same gender. The 6-4 split is most common, allowing teams with 10 fielders to have at most 6 males and at least 4 females. Some leagues are more flexible (7-3 allowed), while competitive leagues are stricter (5-5 required). These rules ensure both genders have meaningful participation. Non-binary players are typically allowed to count as either gender.
WAKA Rule 2.03
10 fielders
According to WAKA Rule 2.04, teams may field between 8-10 players on defense. The standard is 10 fielders: pitcher, catcher, 4 infielders (1B, 2B, 3B, SS), and 3-4 outfielders. Teams playing with fewer than 10 must leave defensive positions empty (typically removing outfielders first). No team may field more than 10 players at once - extra players must sit in the dugout. The 10-player limit prevents overcrowding and maintains traditional field positioning. Some recreational leagues allow 11 fielders (extra outfielder) for safety with weaker kickers.
WAKA Rule 2.04
10 players
Each team may have up to ten (10) fielders on the field at one time. Standard positions are: pitcher, catcher, first base, second base, third base, shortstop, and four outfielders. The tenth player can be an additional outfielder or rover. All fielders must remain behind the imaginary diagonal line from 1st to 3rd base until the ball is kicked.
WAKA Rule 5.02
8 players
According to WAKA Rule 2.02, teams must have at least 8 players present to start a game. With 8 players, the team takes an automatic out in one lineup position each inning. Playing with 8 is challenging - ideally you want 9-10 players minimum for proper defense. Some leagues allow teams to play with 7 players by taking two outs per inning, but this significantly disadvantages the short team. If a team cannot field 8 players within a grace period (typically 10-15 minutes), they must forfeit. Teams that start with 8 can add late arrivals to the end of the batting order.
WAKA Rule 2.02
two_weeks_before_playoffs
According to WAKA Rule 2.08, most leagues have a roster lock date (typically 2-3 weeks before playoffs) after which no new players may be added. This prevents teams from recruiting ringers specifically for playoffs. Players must have played in a minimum number of regular season games (typically 2-4) to be playoff eligible. Some leagues allow injury replacements after the lock date with league approval. The roster lock ensures fairness and rewards teams that built their rosters throughout the season. Regular season games typically allow roster flexibility.
WAKA Rule 2.08
play_short
When a team fields fewer players than a required count — the overall minimum, or a per-gender minimum in a coed division — leagues either let the team play short, charge an automatic out in the vacant lineup slot each time it comes around, or record a forfeit. This applies to ANY shortfall, not only coed ones: a single-gender league below its overall minimum is the same case.
between_innings_only
According to WAKA Rule 2.06, substitutions are typically allowed only between innings or when a player is injured. A substitute takes the place of the player they replace in the batting order and fielding position. Once a player is substituted out, they cannot re-enter the game. Some recreational leagues allow free substitution (players can go in and out multiple times), while competitive leagues have stricter rules. Pitchers may be changed at any time. Late arrivals are added to the end of the batting order, not substituted in. Teams should notify the referee of all substitutions.
WAKA Rule 2.06
[object Object] players
Per WAKA Rule 2.01, each team must have between 8-15 players on their roster. The minimum of 8 ensures enough players to field a team (typically 10 fielders) with some substitutes. The maximum of 15 prevents teams from having excessive rosters that limit playing time. Teams may play with as few as 8 players present (taking an automatic out in one batting position), but 10-11 players is ideal for proper field coverage. Coed leagues often require specific gender ratios within these roster limits. Teams should aim for 11-13 rostered players to handle absences.
WAKA Rule 2.01
3 games
Per WAKA Rule 8.05, individual players typically must play in 2-4 regular season games (often 50% of team games or minimum 3 games) to be playoff eligible. This prevents teams from adding ringers who never played regular season. Players should actually participate (not just show up) to count. Documentation via scoresheets or attendance is important. Injured players who played early season remain eligible. The rule balances fairness with accommodating schedules. Too strict and casual players are excluded; too lenient and teams recruit playoff specialists. League coordinators verify eligibility before playoffs.
WAKA Rule 8.05
two_weeks_before_season
According to WAKA Rule 8.02, team registration typically closes 1-2 weeks before season start to allow scheduling, field reservations, and t-shirt orders. Early bird discounts encourage advance registration (typically 4-6 weeks out). Late registration may be accepted with late fees if space allows. Teams must submit rosters, pay fees, and sign waivers by deadline. Registration includes team name, captain contact, payment, and initial roster (players can be added later until roster lock). Clear deadlines prevent scheduling chaos and ensure fair team counts. Online registration systems streamline the process.
WAKA Rule 8.02
coordinator_decides
According to WAKA Rule 6.04, league coordinators or designated field managers have final authority on weather cancellations. Referees can delay or cancel games in progress for safety. Teams cannot unilaterally cancel - both must agree or coordinator decides. Weather decisions consider: lightning (30-minute wait from last strike), field conditions (standing water, unsafe footing), temperature extremes, and forecast. Most leagues cancel 2-3 hours before game time to give notice. Games canceled before 3 innings are complete are typically rescheduled. Safety is paramount - no one should be pressured to play in dangerous conditions. Communication is key.
WAKA Rule 6.04
kickoff_tiebreaker
Per WAKA Rule 3.05, if games are tied after regulation innings, leagues typically use one of these formats: (1) Continue playing regular innings until time limit, (2) Use kickoff tiebreaker (start each inning with runner on 2nd), (3) Home run derby (alternating kickers), or (4) Accept tie in regular season. The kickoff tiebreaker is most common - it starts each extra inning with the last kicker from the previous inning on 2nd base, creating immediate scoring opportunities. Playoff games must have a winner, so they use unlimited extra innings or tiebreakers. Time limits usually still apply in extra innings.
WAKA Rule 3.05
10 minutes
According to WAKA Rule 3.06, teams typically have a 10-15 minute grace period after scheduled game time to field the minimum 8 players. If a team cannot field 8 players within this window, they forfeit. The opposing team gets credited with a win (score varies: 7-0, 1-0 forfeit, or league default). The grace period balances punctuality with real-world challenges (traffic, work delays). Some competitive leagues have stricter 5-minute grace periods. Repeated forfeits may result in team penalties or removal from the league. Teams should communicate expected late arrivals to opponents.
WAKA Rule 3.06
5 innings
Per WAKA Rule 3.01, kickball games are typically 5 innings long (shorter than baseball's 9 innings). This duration provides adequate play time (45-60 minutes) while accommodating multiple games per night at shared facilities. Some competitive leagues play 7 innings for championship games. Youth leagues may play 3-4 innings. If the home team is ahead after the top of the final inning, the bottom half isn't played. Games tied after regulation go to extra innings or are decided by tiebreaker rules. The shorter format keeps games moving and accommodates adult social league schedules.
WAKA Rule 3.01
3 innings
According to WAKA Rule 3.08, games must complete at least 3 full innings (or 2.5 if home team is ahead) to be considered official games. If weather, darkness, or other circumstances end a game before this threshold, the game is typically rescheduled or recorded as no-contest. Once 3+ innings are complete, the game stands with the current score (or reverts to the last completed inning score if stopped mid-inning). This rule prevents teams from having wins erased due to circumstances beyond their control. Playoff games may have stricter requirements (4+ innings) to ensure fairness.
WAKA Rule 3.08
55 minutes
According to WAKA Rule 3.02, most leagues enforce a time limit (typically 55-60 minutes) to keep schedules on track, especially when multiple games share the same field. If time expires mid-inning, the inning is completed. If time expires between innings, the game ends with the current score. No new inning starts within 5 minutes of the time limit. This prevents games from running long and delaying subsequent games. Playoff games may have no time limit or extended limits (75-90 minutes). Teams should hustle between innings to maximize playing time.
WAKA Rule 3.02
30 minutes
Per WAKA Rule 3.07, games may be delayed for rain, lightning, or dangerous conditions. Lightning requires immediate stoppage and 30-minute wait from last strike. Heavy rain that makes the field unplayable (standing water, muddy bases) may delay games. After 20-30 minutes of delay, referees typically call games. If 3+ innings are complete, the game stands with the current score (or last completed inning score). If fewer than 3 innings are complete, the game is rescheduled or recorded as no-contest. Teams should not play in lightning or on dangerously wet fields. League coordinators make final calls on field conditions.
WAKA Rule 3.07
5 innings
A regulation game consists of five (5) innings. An official game is one where at least three (3) innings have been completed. If a game is called by the umpire, the score reverts back to the last complete inning unless the home team is ahead. Games tied after five (5) innings will continue to a sixth (6th) inning and beyond until a winner is determined or the time limit is reached.
WAKA Rule 7.01
reasonable_pace_no_clock
Per WAKA Rule 15.07, the pitcher must wait for the kicker to be in the kicker's box and ready before delivering the pitch. There is no pitch clock in most leagues, but pitchers should maintain reasonable pace of play. Excessive delays (over 30-45 seconds between pitches) may result in the referee calling a ball. The kicker must not unnecessarily delay by stepping out repeatedly. Both pitcher and kicker should work together to maintain game flow. In timed games, delays become more critical. The referee may warn teams about slow play before assessing penalties.
WAKA Rule 15.07
makeup_weeks_scheduled
Per WAKA Rule 8.03, games canceled for weather, field conditions, or emergencies are typically rescheduled during designated makeup weeks (final 1-2 weeks before playoffs) or doubled up on later dates. Some leagues don't makeup regular season games - they're recorded as no-contest or teams split points. Priority goes to games affecting playoff seeding. Makeup games use same matchup but may be different field/time. Teams must make reasonable efforts to field teams for makeups. Multiple rainouts can cause scheduling nightmares - leagues need buffer weeks. Communication is key - coordinators notify teams ASAP of cancellations.
WAKA Rule 8.03
8 games
Per WAKA Rule 8.01, most adult kickball leagues play 6-10 game regular seasons. This duration fits into typical season windows (spring, summer, fall) of 8-12 weeks including playoffs. Shorter seasons (6 games) keep commitment low for casual players but may not determine true standings. Longer seasons (10-12 games) provide better competitive balance but risk player fatigue and conflicts. Most leagues schedule 7-8 regular season games plus 2-3 playoff weeks. Game frequency is typically once per week, though some leagues play twice weekly. Season length should account for weather makeups and holidays.
WAKA Rule 8.01
4 balls
According to WAKA Rule 12.01, a count of four (4) balls advances the kicker to first base (walk). A ball is called when the pitch does not meet strike requirements: rolled too fast/slow, not in strike zone, or illegal pitch. The batter may not advance beyond first base on a walk unless forced by other base runners. Some recreational leagues use 3 balls for faster gameplay.
WAKA Rule 12.01
true
Per WAKA Rule 12.06, any illegal pitch is automatically called a ball. Illegal pitches include: pitching without proper foot placement on the strip, not releasing the ball from behind the pitching line, using an improper pitching motion, or interfering with the kicker. The kicker may choose to swing at an illegal pitch, in which case play continues normally. Some leagues require the umpire to call 'illegal pitch' before the kicker swings.
WAKA Rule 12.06
pitch_required
Per WAKA Rule 12.08, intentional walks are allowed. The pitcher may deliberately throw 4 balls outside the strike zone to walk a kicker. However, each pitch must still be a legal pitch (proper form, reasonable speed, appropriate bounce). The pitcher cannot simply announce an intentional walk without pitching. Some recreational leagues allow announced walks to speed up play.
WAKA Rule 12.08
12 inches
Per WAKA Rule 12.04, a pitch that bounces higher than one (1) foot off the ground is a ball. The ball must be rolled, not bounced intentionally. Natural bounces due to field conditions are acceptable if they stay under 1 foot. The height is measured at any point between the pitching strip and home plate. Some leagues use 6 inches for a tighter restriction.
WAKA Rule 12.04
true
According to WAKA Rule 12.05, any pitch that does not pass through the strike zone (defined as knee to shoulder height, over home plate width) is a ball, assuming all other pitch requirements are met (proper speed, bounce height, etc.). The kicker is not required to attempt to kick a pitch outside the strike zone. Some self-officiated leagues allow 'kicker's choice' where only swinging at a bad pitch counts as a strike.
WAKA Rule 12.05
referee_judgment
Per WAKA Rule 12.02, a pitch that is rolled too fast is a ball. There is no specific MPH measurement; the referee uses judgment to determine if the pitch speed gives the kicker a fair opportunity to kick. Generally, a pitch that reaches the plate in under 1 second or causes the kicker to step back in fear is too fast. Competitive leagues may allow faster pitches.
WAKA Rule 12.02
referee_judgment
According to WAKA Rule 12.03, a pitch that is rolled too slowly is a ball. The referee determines if the pitch takes an unreasonable amount of time to reach the plate (generally more than 3-4 seconds). Excessively slow pitches are considered stalling tactics. The pitch must have enough momentum to reach the plate without stopping.
WAKA Rule 12.03
first_base_only
According to WAKA Rule 12.07, a kicker who receives a walk (4 balls) advances to first base only. They cannot advance beyond first base unless forced by another base runner behind them. Unlike baseball, there is no 'running through' on a walk. The walked kicker must stop at first base even if the ball is overthrown or mishandled. Other runners may only advance if forced.
WAKA Rule 12.07
team_colors_recommended
Per WAKA Rule 17.07, base coaches should wear team colors or identifying clothing so referees and players can distinguish them from spectators. No special equipment is required, though some coaches wear helmets for safety from foul balls or overthrows. Coaches should not carry items that could interfere with play (phones, drinks, clipboards during live play). Some leagues provide coaching vests or pinnies. Coaches may use hand signals, but electronic communication devices are typically prohibited. The emphasis is on visibility and safety. Coaches should be easily identifiable as official team members on the field.
WAKA Rule 17.07
runner_called_out
According to WAKA Rule 17.04, if a base coach interferes with a fielder attempting to catch a ball or make a play, the closest runner to that base is called out. Interference includes: being hit by a batted ball, physically blocking a fielder's path, touching a live ball, or preventing a fielder from catching a fly ball. Coaches should move out of the way when fielders are making plays. If the interference is intentional or flagrant, additional penalties may apply. Coaches must be aware of the play and actively avoid interfering. Foul balls that enter the coaching box are challenging situations.
WAKA Rule 17.04
safety_and_plays_only
According to WAKA Rule 17.08, coaches may temporarily leave the coaching box to: avoid being hit by a batted or thrown ball, avoid interfering with a fielding play, retrieve equipment between innings, or assist an injured player (with referee permission). Coaches should return to their positions as soon as safe to do so. Coaches may not leave the box to argue calls or distract the defense. During dead ball situations, coaches may move freely. The coaching box is guidance rather than a strict boundary - safety and non-interference are the priorities. Coaches who repeatedly leave the box without valid reason may be warned by referees.
WAKA Rule 17.08
no_physical_contact
Per WAKA Rule 17.03, base coaches may NOT physically assist runners by touching, pushing, pulling, or holding them. All coaching must be verbal or through hand signals. If a coach physically assists a runner, the runner is called out. Incidental contact (runner bumping into coach while running) is not penalized. Coaches may step aside to avoid runners but should not direct them physically. This rule maintains fair play and ensures runners make their own decisions. Coaches can point, wave, or use stop/go signals but cannot grab or push runners toward bases.
WAKA Rule 17.03
unlimited_appropriate
Per WAKA Rule 17.05, base coaches may give verbal instructions to runners at any time during live play. Common instructions include: 'go', 'stay', 'slide', 'two outs', 'tag up', and directional guidance. Coaches may warn runners about fielding plays behind them. However, coaches should not use profanity, argue with referees while coaching, or intentionally distract the defense. Excessive noise or taunting may result in warnings. Good coaches communicate clearly and quickly. Runners are not required to follow coaching advice but usually benefit from experienced coach guidance. Coaches should know the game situation and communicate relevant information.
WAKA Rule 17.05
true
Bunting is defined as a kicked ball that does not travel past an imaginary diagonal line connecting first and third base. In WAKA rules, bunting is allowed for all players. Some leagues prohibit bunting for competitive balance, especially in coed leagues where it can be used to exploit positioning rules.
WAKA Rule 9.07
cannot_block_without_ball
Per WAKA Rule 16.05, the catcher may not block home plate or the runner's path to home plate without possession of the ball. If the catcher blocks the plate without the ball, the runner is safe (obstruction). Once the catcher has the ball, they may position themselves to make a tag. Many leagues use a separate scoring line or double home plate to prevent collisions - runners touch the scoring line while catchers tag home plate. The runner must avoid contact when possible. This rule prioritizes safety and prevents dangerous collisions at home plate. Referees must judge whether blocking was legal based on ball possession timing.
WAKA Rule 16.05
no_equipment_required
According to WAKA Rule 16.02, most recreational kickball leagues do not require specialized catcher equipment since the ball is soft and rolled slowly. However, some competitive or youth leagues may require basic protective equipment such as a mask, shin guards, or chest protector, especially if pitches are allowed to bounce higher. The catcher should wear athletic shoes with good grip. Gloves or mitts are generally not required or used in kickball. The focus is on safe positioning rather than protective gear. Equipment requirements vary significantly by league safety policies and age groups.
WAKA Rule 16.02
can_field_after_kick
According to WAKA Rule 16.10, the catcher may field any ball that's in play, including bunts or short kicks near home plate. Once the ball is kicked, the catcher becomes a regular fielder. The catcher is often best positioned to field bunts and make the throw to first base. The catcher should avoid interfering with the kicker running to first base. On bunts, the catcher must decide quickly whether to field the ball and throw to first or let the pitcher field it. Communication between catcher and pitcher is essential. The catcher should call off other fielders if they have the best angle. Many bunt plays require the catcher to make the play.
WAKA Rule 16.10
kicker_awarded_first
Per WAKA Rule 16.03, if the catcher interferes with the kicker's ability to kick the ball (by being too close, making contact, or obstructing the swing), the kicker is awarded first base and all runners advance one base. Interference must be called by the referee. If the kicker successfully kicks despite interference, they may choose to take the result of the play or accept the interference call. Incidental contact after the kick is not interference. The catcher should maintain proper distance (3-5 feet) behind the kicker to avoid interference. This rule protects the kicker's right to a fair opportunity to kick.
WAKA Rule 16.03
behind_plate_and_kicker
Per WAKA Rule 16.01, the catcher must be positioned behind home plate and behind the kicker when the pitch is delivered. The catcher may not be in front of home plate or interfere with the kicker's ability to kick. Once the ball is kicked, the catcher may move anywhere to field the ball or cover home plate. If the catcher is positioned illegally when the pitch is delivered, an illegal pitch (ball) is called. The catcher should be close enough to retrieve passed balls quickly but far enough back to avoid interfering with the kicker's swing. Most leagues require the catcher to be at least 3-5 feet behind the kicker.
WAKA Rule 16.01
no_dropped_strike_rule
Per WAKA Rule 16.09, kickball typically does NOT use the baseball dropped third strike rule. If the kicker strikes out (3 strikes), they are out regardless of whether the catcher catches or drops the ball. This simplifies the game and prevents confusion. However, some advanced competitive leagues may implement a dropped third strike rule similar to baseball: if the catcher drops a third strike and first base is unoccupied (or there are 2 outs), the kicker may attempt to run to first base. This is rare in kickball. Most leagues: 3 strikes = out, no running. The catcher doesn't need to catch strike three for the out to count.
WAKA Rule 16.09
touch_plate_on_force
Per WAKA Rule 16.07, when there's a force play at home plate (bases loaded or runner being forced from third), the catcher can get the out by catching the ball and touching home plate before the runner arrives - no tag is necessary. This is similar to a force out at first base. If there's no force (runner not forced to advance), the catcher must tag the runner. Many leagues use a separate scoring line for force plays: catcher touches home plate while runner touches the scoring line, avoiding collisions. Understanding force situations is crucial for catchers to know whether to tag or just touch the plate.
WAKA Rule 16.07
foul_ball_not_out
According to WAKA Rule 16.06, a foul tip is a ball kicked directly backward that goes directly into the catcher's hands or body and is caught before touching the ground. In most kickball leagues, a caught foul tip is NOT an out (unlike baseball) - it's simply a foul ball and counts as a strike. This is because kickball uses different foul ball rules than baseball. However, some competitive leagues may count caught foul tips as outs. The ball must go directly backward; if it goes up or to the side first, it's a regular foul ball that can be caught for an out. The distinction is subtle and requires referee judgment.
WAKA Rule 16.06
runners_can_advance
According to WAKA Rule 16.04, if a pitch gets past the catcher (passed ball or wild pitch), runners may attempt to advance at their own risk. The ball remains live until the pitcher has control of the ball within the pitching circle or time is called. Many leagues have a "no leading off" rule, so runners may only advance once the ball passes the catcher. Some leagues prohibit advancing on passed balls to simplify gameplay. Competitive leagues allow advancement, which adds strategic depth and requires alert catchers. The catcher should hustle to retrieve passed balls to prevent extra bases.
WAKA Rule 16.04
can_throw_anytime
According to WAKA Rule 16.08, the catcher may throw to any base to attempt to put out runners who are attempting to steal or advance. The catcher should call for time or make a play quickly after fielding passed balls. Throws must be accurate to avoid overthrows that allow additional advancement. Many leagues don't allow stealing or leading off, which reduces the catcher's throwing responsibilities. In leagues that allow advancing on passed balls, a strong-armed catcher is valuable. The catcher should communicate with infielders about who will cover bases on steal attempts. After throws, the catcher should return to home plate position.
WAKA Rule 16.08
responsible_consumption_allowed
Per WAKA Rule 4.03, many adult leagues permit responsible alcohol consumption as part of the social experience, but players must not be visibly intoxicated during games. Some leagues are completely dry (no alcohol), while bar leagues actively encourage post-game socializing at partner bars. Players who appear dangerously intoxicated should be benched for safety. Excessive drinking that leads to unsafe play, arguments, or injuries violates league policies. Field alcohol policies depend on local laws and park regulations - some public parks prohibit all alcohol. Teams should promote responsible drinking and have designated drivers. Remember that safety and fun come before partying.
WAKA Rule 4.03
captain_questions_allowed
According to WAKA Rule 4.02, players may respectfully ask referees to clarify rules or explain calls, but aggressive arguing, extended disputes, or disrespectful language results in warnings or ejections. Team captains are the appropriate spokespeople for questioning calls. Referees should explain their reasoning when asked politely. However, judgment calls (ball/strike, safe/out) are final and not subject to debate. Persistent arguing delays the game and creates negative atmosphere. Players who cross the line into verbal abuse face immediate ejection and potential multi-game suspensions. Remember that most referees are volunteers doing their best.
WAKA Rule 4.02
warnings_before_ejection
According to WAKA Rule 4.04, referees may eject players for: fighting or physical contact, extreme profanity directed at others, repeated rule violations after warnings, throwing equipment in anger, or dangerous play. Ejected players must leave the field area immediately and may face additional game suspensions. The team continues with remaining players (taking an out in that lineup spot if needed). First-time minor offenses typically get warnings, but violent or extremely unsportsmanlike conduct results in immediate ejection. League coordinators review ejections and determine additional penalties. Repeat offenders face season-long bans. Teams are responsible for their players' conduct.
WAKA Rule 4.04
inclusive_required
Per WAKA Rule 4.05, players must avoid discriminatory language, slurs, or targeted harassment based on gender, race, sexual orientation, ability, or other protected characteristics. Kickball leagues strive to be welcoming to all participants regardless of background. Offensive language directed at individuals violates league policies even if meant as a joke. Casual profanity is tolerated in many adult leagues, but language that creates hostile environments is not. First violations typically result in warnings and education, but repeated offenses lead to suspensions or removal. The goal is creating inclusive spaces where everyone feels comfortable participating.
WAKA Rule 4.05
safety_emphasized
According to WAKA Rule 4.06, intentionally dangerous play is prohibited: sliding headfirst into fielders, intentional collisions, throwing balls at runners unnecessarily hard, or reckless plays that risk injury. While kickball is contact-adjacent (tags, close plays), the emphasis is on avoiding injuries. Slide or give up - but don't barrel into fielders. Throw at reasonable velocity when tagging runners. Fielders should not block bases without the ball. Players who repeatedly make dangerous plays receive warnings, then ejections. Remember this is recreational sports - no one should get hurt playing kickball. Safety trumps competitive advantage.
WAKA Rule 4.06
fun_and_respect_emphasized
Per WAKA Rule 4.01, kickball emphasizes fun and social interaction over winning at all costs. Players should prioritize enjoyment, respect opponents and referees, and maintain a positive atmosphere. This isn't to say competition is discouraged, but rather that aggressive arguments, unsportsmanlike conduct, and win-at-all-costs attitudes undermine the league's social purpose. Teams that consistently violate the spirit of the game may face penalties or removal. Many leagues have a 'Spirit of the Game' award for teams demonstrating the best sportsmanship. The rule reminds everyone that adult kickball exists primarily for recreation and community building.
WAKA Rule 4.01
coordinator_verification
Per WAKA Rule 6.01, teams may protest if they believe an opponent used an ineligible player (not on roster, suspended, wrong division). Protests must be filed during the game or within 24 hours with evidence. League coordinators verify rosters and eligibility. If upheld, the game is typically forfeited by the offending team. Leagues maintain official rosters to prevent disputes. Some leagues require photo ID checks before playoffs. Players added after roster lock dates are ineligible for playoffs. The burden of proof is on the protesting team. False protests may result in fees or penalties.
WAKA Rule 6.01
referee_consults_rulebook
According to WAKA Rule 6.02, when disputes arise about rule interpretations, referees consult the official rulebook and make final decisions. Teams may ask referees to look up specific rules during games. If uncertainty remains, league coordinators provide official interpretations. Rule interpretation disputes can be protested (unlike judgment calls). Some leagues have rule committees that publish clarifications. Common disputes involve: what constitutes interference, when runners can advance on overthrows, and strike zone boundaries. Written rulebooks prevent he-said-she-said arguments. League-specific house rules should be documented and shared.
WAKA Rule 6.02
rubber_properly_inflated
According to WAKA Rule 18.02, the ball must be made of rubber or similar grippy material, inflated to proper firmness (not too hard, not too soft). The ball should have some give when squeezed but maintain its shape during play. Proper inflation is critical: underinflated balls are difficult to kick cleanly and roll slowly; overinflated balls can be dangerous and difficult to field. The ball surface should provide grip for kicking and catching. Most leagues use red rubber playground balls, though multi-colored balls are acceptable. The ball should be checked before each game and reinflated if needed.
WAKA Rule 18.02
10 inches
Per WAKA Rule 18.01, the official kickball must be 10 inches in diameter (circumference of approximately 31.4 inches). This is larger than a standard playground ball but smaller than some recreational balls. The 10-inch size provides optimal kicking surface while remaining manageable for fielders to catch and throw. Balls that are too small are difficult to kick cleanly; balls that are too large are hard to field and throw accurately. Most leagues use standard WAKA-approved balls or equivalent 10-inch playground balls. Youth leagues may use slightly smaller balls (8-9 inches) for age-appropriate play.
WAKA Rule 18.01
athletic_shoes_no_metal
Per WAKA Rule 18.05, players must wear athletic shoes with rubber soles that provide traction. Metal spikes or cleats are strictly prohibited for safety reasons - they can cause serious injuries in a contact sport with soft balls and close plays. Molded plastic or rubber cleats are typically allowed and recommended for grass fields. Players may not kick or run in bare feet, sandals, or shoes with hard soles. Proper footwear prevents slipping, provides ankle support, and reduces injury risk. On turf fields, turf-appropriate shoes are recommended. Shoes should be tied securely.
WAKA Rule 18.05
minimal_equipment
Per WAKA Rule 18.09, kickball typically requires minimal safety equipment due to the soft ball and slow-pitch nature. However, some leagues require or recommend: catchers' masks (especially for youth), sunglasses for sun protection, athletic supporters for male players, and first aid kits on-site. Players with injuries may wear protective bracing (knee braces, ankle supports) if approved by the league. Eyewear should be secured with straps. Mouth guards are rarely required but may be worn. The emphasis is on safe play rather than protective equipment. Leagues should have emergency action plans.
WAKA Rule 18.09
basic_scoreboard_recommended
According to WAKA Rule 18.12, leagues should provide a way to track score, inning, outs, and ball-strike count visible to all players. This can be a traditional scoreboard, handheld flip chart, mobile app, or simply verbal communication. Many recreational leagues use simple scoreboards showing inning, score, and outs. Some competitive leagues use full scoreboards with ball-strike count. At minimum, teams should agree on the count and score before each pitch. Scorekeepers should maintain official scorebooks for statistics and dispute resolution. Mobile scoring apps are increasingly popular for real-time updates.
WAKA Rule 18.12
matching_shirts_encouraged
According to WAKA Rule 18.06, most leagues require matching team shirts or jerseys with visible numbers for identification. Uniforms help referees, scorekeepers, and players identify teammates and opponents. However, recreational leagues may allow casual matching shirts. Clothing should be appropriate athletic wear that allows free movement. Hats and sunglasses are allowed. Jewelry should be removed or taped for safety. Pockets should not contain hard objects that could cause injury. Some leagues have color restrictions to prevent teams from wearing similar colors. Uniforms should clearly identify which team each player is on.
WAKA Rule 18.06
where_settles_or_touched
Per WAKA Rule 13.13, a ball that initially lands in fair territory but then rolls or bounces into foul territory before reaching first or third base is judged based on where it settles or is first touched. If it's untouched and rolls foul before reaching the base, it's a foul ball. If it passes the base in fair territory first, it remains a fair ball even if it later goes foul. If a fielder touches it while it's in fair territory (even if just grazing it), it's immediately a fair ball. This is why infielders often try to let slow rollers go foul rather than touching them.
WAKA Rule 13.13
foul_if_in_box_or_foul_territory
According to WAKA Rule 13.10, if a kicked ball hits the kicker while they are in the kicker's box or in foul territory, it's a foul ball. The ball is dead and runners cannot advance. If the kicker has moved into fair territory and is hit by the ball, they are out (same as a runner being hit by a kicked ball). This prevents kickers from blocking or deflecting balls into fair territory with their body. The kicker's position at the time of contact determines the call. Common situations include: ball rolling backward and hitting kicker's foot, or kicker stumbling into the ball's path.
WAKA Rule 13.10
dead_ball_award_bases
Per WAKA Rule 13.11, if a kicked ball hits a referee in fair territory before passing an infielder (excluding the pitcher), the ball is dead and the kicker is awarded first base. Other runners advance only if forced. If the ball hits the referee after passing an infielder or in foul territory, the ball remains live and play continues. The referee should position themselves to avoid interfering with play, but sometimes contact is unavoidable. The referee's position (fair or foul territory) at the moment of contact determines the fair/foul call. This is considered referee interference.
WAKA Rule 13.11
object_position_determines
Per WAKA Rule 13.15, a kicked ball that strikes equipment, a water bottle, bags, or other foreign objects on the field is judged based on: (1) whether the object is in fair or foul territory, and (2) whether the ball had passed first or third base. If the object is in fair territory and the ball hadn't passed the base yet, the position of the object determines fair/foul. If the ball had passed the base, it's judged by where it was when it passed. Teams are responsible for keeping their equipment in the dugout or designated areas. If a ball hits team equipment in foul territory, it's a foul ball.
WAKA Rule 13.15
fair_ball
Per WAKA Rule 13.03, the foul lines are in fair territory. A kicked ball that lands on or touches the foul line is a fair ball. This includes the chalk line itself and extends vertically upward. The foul lines run from home plate through the outside corners of first and third base and continue into the outfield. If any part of the ball touches the line, the entire ball is fair. This is often misunderstood by casual players who think the line is foul territory.
WAKA Rule 13.03
position_when_passing_base
According to WAKA Rule 13.06, when a kicked ball passes first base or third base, it is judged fair or foul based on whether the ball is on or over fair territory at the moment it passes the base, not where it eventually lands. If a ball is in fair territory (or on the foul line) when it passes the base, it's a fair ball even if it then curves or bounces into foul territory. If it's in foul territory when passing the base, it's foul. The referee makes this judgment at the point the ball crosses the imaginary line extending from the base into the outfield.
WAKA Rule 13.06
where_ball_is
Per WAKA Rule 13.05, a kicked ball that settles or is first touched by a fielder in the area between home plate and first base, or home plate and third base, is judged fair or foul based on where it settles or is first touched. If the ball is spinning or rolling, the referee watches where it comes to rest or where a fielder first contacts it. The fielder's position doesn't matter - only the ball's position. If a fielder standing in fair territory reaches into foul territory to touch the ball, it's a foul ball. This is the most common fair/foul judgment situation.
WAKA Rule 13.05
always_fair
According to WAKA Rule 13.04, any kicked ball that touches first base, second base, or third base is a fair ball, regardless of where it goes afterward. Even if the ball bounces off the base and rolls into foul territory, it remains a fair ball. The bases are considered part of fair territory. This rule is important for balls that hit the corner of first or third base and then spin foul - they are still fair balls. Home plate is not included in this rule; it's part of the fair/foul determination zone.
WAKA Rule 13.04
true
According to WAKA Rule 13.08, a foul ball caught in the air before it touches the ground is an out, just like a fair ball. The fielder may catch the ball in fair or foul territory. This includes foul balls caught near the backstop, in the dugout area, or anywhere the fielder can legally reach. After a caught foul ball, runners may tag up and advance at their own risk. Unlike foul tips (which go directly to the catcher and must be caught to count as a strike), foul flies are catchable by any fielder for an out.
WAKA Rule 13.08
award_one_base
According to WAKA Rule 13.16, certain areas may be designated as 'dead ball areas' before the game starts. When a fair or foul ball enters a dead ball area (such as a drainage ditch, steep hill, busy road, etc.), the ball is immediately dead and runners are awarded bases based on the referee's judgment. Typically, the kicker and all runners are awarded one base beyond what they had reached when the ball entered the dead area. These areas must be clearly identified before play begins. If no dead ball areas are designated, normal out-of-bounds rules apply and fielders may retrieve balls anywhere.
WAKA Rule 13.16
settles_in_fair_or_touches_base
Per WAKA Rule 13.01, a fair ball is a legally kicked ball that: (1) settles or is touched by a fielder in fair territory between home and first base, or between home and third base, (2) is on or over fair territory when bounding to the outfield past first or third base, (3) touches first, second, or third base, (4) first falls or is touched by a fielder in fair territory in the outfield, or (5) while on or over fair territory, touches any person or object that is in fair territory. The position of the ball, not the fielder, determines fair or foul.
WAKA Rule 13.01
before_next_pitch
According to WAKA Rule 13.20, teams may appeal a fair/foul call to the referee immediately after the play ends. The appeal must be made before the next pitch. The referee may consult with other referees or request input from field captains, but the final decision is the referee's judgment. Once the referee makes a final ruling on the appeal, it cannot be appealed again. Fair/foul calls are judgment calls and cannot be overturned except in cases of obvious misapplication of rules. Teams should make appeals respectfully. Repeated frivolous appeals may result in warnings or unsportsmanlike conduct penalties.
WAKA Rule 13.20
valid_if_foot_in_bounds
According to WAKA Rule 13.12, a fielder may reach beyond the playing field boundary (fence, cones, designated line) to catch a fly ball or line drive for an out. The fielder must have at least one foot in or over the playing field when making the catch. If the fielder is completely out of bounds when catching the ball, it's not a valid catch. After catching the ball out of bounds, the fielder may return to the field. Some recreational fields have safety rules prohibiting fielders from going into certain out-of-bounds areas (roads, parking lots, etc.), which override this rule.
WAKA Rule 13.12
position_crossing_fence
Per WAKA Rule 13.07, a kicked ball that goes over the outfield fence or boundary in flight is judged fair or foul based on where it crosses the fence relative to the foul poles. If the ball passes over the fence in fair territory (between the foul poles or hitting a foul pole), it's a home run. If it passes over in foul territory (outside the foul poles), it's a foul ball. Most recreational kickball fields don't have fences or foul poles, so this situation is rare. When it occurs, the referee determines the imaginary extension of the foul lines.
WAKA Rule 13.07
settles_in_foul_territory
According to WAKA Rule 13.02, a foul ball is a legally kicked ball that: (1) settles or is touched by a fielder in foul territory between home and first base, or between home and third base, (2) bounds past first or third base on or over foul territory, (3) first falls or is touched by a fielder in foul territory beyond first or third base, (4) while on or over foul territory, touches any person or object that is in foul territory, or (5) goes directly from the kicker's foot out of bounds past first or third base in flight. A foul ball counts as a strike unless it's caught for an out.
WAKA Rule 13.02
direct_to_catcher_caught_is_strike
Per WAKA Rule 13.09, a foul tip is a kicked ball that goes directly from the kicker's foot to the catcher's hands and is legally caught. To be a foul tip: (1) the ball must go directly to the catcher without touching the ground or any other object, (2) the catcher must catch and hold the ball, and (3) it must be a sharp, quick deflection, not a slow, high pop-up. A foul tip is always a strike, and the ball remains live - runners may steal or advance. If the ball deflects and hits the ground, it's a foul ball (dead ball). A foul tip on the third strike that is caught is an out.
WAKA Rule 13.09
where_lands_or_touched
According to WAKA Rule 13.14, a high pop-up kicked in the infield area is judged fair or foul based on where it first touches the ground or is first touched by a fielder, regardless of whether it's caught. For infield pop-ups between home and first/third base, the ball must land or be touched in fair territory to be fair. The kicker's box area is considered foul territory for pop-ups. A pop-up that goes straight up and comes down in the kicker's box is a foul ball. Wind and spin can cause pop-ups to drift, so fielders and referees must watch the ball's position carefully when it lands or is touched.
WAKA Rule 13.14
ball_is_fair
Per WAKA Rule 13.19, when a kicked ball simultaneously touches both fair and foul territory (such as bouncing on the foul line while also touching foul ground, or a fielder straddling the line touches the ball), the ball is fair. The fair/foul line itself is in fair territory, so any contact with the line makes it fair. In cases where a fielder is standing with one foot in fair and one in foul territory, the position of the ball (not the fielder's feet) determines the call. This rule reinforces that the foul line is part of fair territory. Referees should watch the ball's position, not the fielder's position.
WAKA Rule 13.19
referee_awards_bases
Per WAKA Rule 13.17, if a spectator reaches onto the playing field and touches a live ball (fair or foul), or if a ball in play enters the spectator area and is touched/thrown back by a spectator, the ball is dead immediately. The referee awards bases to runners based on where they were when interference occurred and where the referee judges they would have reached. If the interference helped the defensive team (preventing a fair ball from being fielded), the referee may award extra bases. If it helped the offensive team (catching a foul ball for an out), the kicker may be called out. Spectators must stay in designated areas.
WAKA Rule 13.17
no_special_rules
According to WAKA Rule 13.18, weather conditions (wind, rain, wet grass, mud) do not change the fair/foul rules. A ball that is blown by wind into foul territory is still judged by where it settles or is touched. Heavy rain that causes a ball to stop rolling is judged where it stops. Puddles or mud that trap a ball establish that location as where the ball settled. Fielders may not use weather as an excuse for not attempting to field a ball. However, if conditions become unsafe (lightning, extreme wind, flooding), the referee may suspend or end the game. Weather affects all plays equally and is considered part of the playing conditions.
WAKA Rule 13.18
true
A foul counts as a strike in every instance except when there are two (2) strikes. If the kicker already has two (2) strikes and kicks a foul ball, the kicker is not out and the count remains at two (2) strikes. This rule prevents cheap outs from fouling off pitches indefinitely.
WAKA Rule 13.01
not_applicable
When a female kicker is up to kick, male outfielders must stay behind an imaginary diagonal line connecting first and third base until the ball is kicked. This rule is common in coed leagues to balance competitive advantage. Once the ball is kicked, male outfielders can advance normally to field the ball. Some leagues extend this to require males to be even deeper, behind second base.
below_hip_level
According to WAKA Rule 9.01, kicks must occur below hip level. Any contact at or above the kicker's hip level is a foul ball (Rule 13.02e). This rule prevents overhead kicks or high knee kicks that would be difficult to field. The hip is defined as the top of the kicker's hip bone in natural standing position.
WAKA Rule 9.01, Rule 13.02e
true
According to WAKA Rule 13.02f, a kicked ball touched more than once or stopped in the kicking box by the kicker is a foul ball. This prevents kickers from making multiple contacts to control the ball direction. Once the kicker makes contact with the ball, any additional contact before the ball leaves the kicking box results in a foul. Accidental double-touches are still fouls.
WAKA Rule 13.02f
true
According to WAKA Rule 9.02b, the kicker may line up outside of the kicking box before the pitch arrives. However, the actual kick must occur with the plant foot within the kicking box. This allows kickers to position themselves for better angles or timing, but they must step into the box to make legal contact.
WAKA Rule 9.02b
true
According to WAKA Rule 9.02a, the kicker may step on home plate to kick. However, no part of the planted foot may be in front of or cross the front edge of the home plate (Rule 13.02g). Stepping on the plate is legal as long as the kick occurs at or behind the front edge. This allows kickers to position themselves for better angles.
WAKA Rule 9.02a
true
Per WAKA Rule 9.02a, all kicks must occur at or behind home plate. The kicker may step on home plate to kick, however no part of the planted foot may be in front of or cross the front edge of home plate (Rule 13.02g). Kicking in front of the plate is a foul. The plant foot is the non-kicking foot that remains on the ground.
WAKA Rule 9.02a, Rule 13.02g
true
Per WAKA Rule 9.02b and Rule 1.01g, kicks must occur within the kicking box. The kicker must have at least a portion of the plant foot within the kicking box during the kick. A kick outside the kicking box is a foul (Rule 13.02g). The kicker may line up outside of the kicking box before the pitch. The kicking box is defined by sideline cones and home plate boundaries.
WAKA Rule 9.02b, Rule 1.01g, Rule 13.02g
true
Per WAKA Rule 9.01, all kicks must be made by foot or leg, below hip level. Any ball touched by the foot or leg below hip level is a kick. Contact above hip level results in a foul ball. This prevents players from using hands, arms, or knees to strike the ball.
WAKA Rule 9.01
non_kicking_foot_on_ground
The plant foot is defined as the non-kicking foot that remains on or near the ground during the kick. For Rule 9.02 compliance, the plant foot must be positioned correctly (at or behind home plate front edge, within kicking box). The kicking foot may be anywhere, but the plant foot determines legal positioning. Most right-footed kickers plant left foot; left-footed kickers plant right foot.
WAKA Rule 9.02a, Rule 9.02b
true
According to WAKA Rule 9.02b, the kicker must have at least a portion of the plant foot within the kicking box during the kick. The entire plant foot does not need to be in the box, but some part must be inside the box boundaries. A kick with the plant foot completely outside the kicking box is a foul (Rule 13.02g). This gives kickers some flexibility in positioning while maintaining box requirements.
WAKA Rule 9.02b, Rule 13.02g
true
Per WAKA Rule 9.02a and Rule 13.02g, no part of the planted foot may be in front of or cross the front edge of home plate during the kick. Even if part of the foot is on the plate, any portion crossing the front edge makes it a foul ball. The plant foot must be completely at or behind the front edge. The kicker may step on the plate as long as no part crosses forward.
WAKA Rule 9.02a, Rule 13.02g
required_before_game
Per WAKA Rule 5.05, before each game, team captains and referees should meet to review: field boundaries (outfield fence, foul territory), ground rules (ball stuck in fence, overthrows), special conditions (wet spots, holes), lineup cards, and any field-specific situations. This prevents mid-game disputes. Ground rules cover: what happens if ball goes under fence, boundaries for home runs vs ground rule doubles, obstacles in play (trees, posts), and foul territory limits. Both teams must agree. The meeting establishes understanding and sportsmanship. It typically takes 2-3 minutes and prevents conflicts.
WAKA Rule 5.05
rule_violations_only
Per WAKA Rule 5.03, teams may protest games for rule misapplications (referee used wrong rule) or eligibility issues (ineligible player used). Protests must be filed with league coordinators within 24-48 hours with fees (typically $20-50, refunded if protest upheld). Judgment calls (safe/out, ball/strike) cannot be protested. The protest must state specific rule violated and how it affected the game outcome. League coordinators review with rulebook and may overturn results, order replays, or deny protests. Most protests are denied. Teams should understand rules to avoid frivolous protests. Protest procedures prevent endless disputes.
WAKA Rule 5.03
complete_game_authority
According to WAKA Rule 5.02, referees have complete authority over: calling balls/strikes, safe/out calls, fair/foul determinations, interpreting rules, managing player conduct, starting/stopping play, and enforcing safety. Their judgment calls are final and not subject to protest. Only rule misapplications (using wrong rule) can be protested, not judgment. Referees can consult with each other or league coordinators on rule interpretations. They may eject players, end games for safety, or make ground rule decisions. Teams must respect referee authority even when disagreeing with calls. Undermining referees damages league integrity.
WAKA Rule 5.02
1 referees
Per WAKA Rule 5.01, most games have 1-2 referees: a home plate umpire who calls balls/strikes and manages the game, and optionally a field umpire for base calls. Recreational leagues often use just one referee. Playoff games typically have two. Some casual leagues use player-referees (opposing teams ref each other) or self-officiating with captains making calls. Professional referees should know the rules thoroughly and maintain control of the game. They have final authority on all calls and game management. Referees should be impartial, consistent, and respectful to all players while maintaining game flow.
WAKA Rule 5.01
no_replay_available
According to WAKA Rule 5.06, most kickball leagues do not use video replay - referee calls stand as final. Some high-level leagues or tournaments allow captains to request review of specific plays if video is available (spectator phones, field cameras). Reviewable plays typically include: home run or foul ball determinations, runner leaving base early, and boundary calls. Safe/out and ball/strike judgment calls usually aren't reviewable. Leagues without replay systems settle all disputes through referee judgment. The casual nature of kickball and quick game pace make replay reviews impractical for most leagues. Trust your referees.
WAKA Rule 5.06
designated_scorekeeper
According to WAKA Rule 5.04, each game should have a designated scorekeeper (typically a volunteer from each team) to maintain the official scorebook or app. The scorekeeper tracks: runs, outs, batting order, substitutions, and game events. In disputes, the official scorebook is the authoritative record. Both teams should verify score and outs between innings. Many leagues use mobile scoring apps for real-time updates and statistics. The home team typically provides the official scorekeeper. Good scorekeeping prevents disputes about score, outs, and lineup violations. Scorekeepers should be attentive and accurate.
WAKA Rule 5.04
true
According to WAKA Rule 14.18, a runner is out if they abandon their effort to reach the next base. This occurs when a runner gives up and walks off the field, or clearly demonstrates no intent to continue advancing or retreating to a base. The referee makes the judgment call. Simply stopping or hesitating is not abandonment. Once a runner abandons the base paths, they cannot re-enter and are immediately out even without being tagged. This rule prevents runners from leaving the field and returning to avoid tags.
WAKA Rule 14.18
before_next_pitch
Per WAKA Rule 14.15, the defensive team must make appeal plays (missed base, left base early, failed to tag up) before the next pitch or before all fielders leave fair territory after the play ends, whichever comes first. To appeal, a fielder must have possession of the ball, touch the base in question, and inform the referee of the appeal. Once the pitcher has the ball on the mound and the referee calls 'play', appeals are no longer valid. Some leagues allow appeals until the next batter kicks.
WAKA Rule 14.15
3 outs
Per WAKA Rule 14.01, three (3) outs constitute a half-inning and result in teams switching from offense to defense or vice versa. Once the third out is recorded, no additional runs can score even if runners were in motion. The only exception is if the third out is a timing play (runner crossing home before the out is made at another base).
WAKA Rule 14.01
runner_awarded_base
Per WAKA Rule 14.17, a fielder who obstructs a runner's path to a base without possession of the ball commits obstruction. The runner is awarded the base they were attempting to reach, and potentially additional bases if the referee determines the obstruction prevented further advancement. Fielders may only block the base or baseline if they have the ball and are attempting a tag. Incidental contact while fielding is not obstruction. The referee must judge whether obstruction occurred and what penalty is appropriate.
WAKA Rule 14.17
true
According to WAKA Rule 14.04, a kicked ball caught in the air (fly ball) before it touches the ground results in an immediate out. The fielder must have secure possession of the ball - momentary contact is not sufficient. If the ball is juggled, the catch is only valid if the fielder gains control before the ball touches the ground. Catching the ball against the body or ground is not a valid catch. All runners must tag up before advancing after a caught fly ball.
WAKA Rule 14.04
true
According to WAKA Rule 14.02, a force out occurs when a fielder with possession of the ball touches the base to which a runner is forced to advance before the runner reaches that base. A runner is forced when they must advance because the kicker or another runner behind them is advancing. Once the ball touches the base, the runner is out regardless of whether the fielder maintains possession. No tag is required on a force play.
WAKA Rule 14.02
true
Per WAKA Rule 14.05, the infield fly rule is in effect when there are runners on first and second base (or bases loaded) with less than two outs, and a fair fly ball is kicked that can be caught with ordinary effort by an infielder. The referee immediately calls 'infield fly, batter is out' and the kicker is out regardless of whether the ball is caught. Runners may advance at their own risk. This rule prevents fielders from intentionally dropping the ball to get an easy double play. The referee's judgment determines 'ordinary effort'.
WAKA Rule 14.05
true
According to WAKA Rule 14.12, a runner is out if they intentionally interfere with a fielder attempting to make a play. This includes physical contact, hindering a throw, or obstructing a fielder's path to the ball. The ball is dead immediately, and other runners return to the last base touched at the time of interference. Incidental contact or unavoidable collisions are not interference. The referee determines intent and whether interference occurred. If interference prevents a double play, the referee may call out both the interfering runner and another runner.
WAKA Rule 14.12
automatic_out_if_appealed
Per WAKA Rule 14.07, a runner who leaves their base before the ball is kicked is out. The runner may not take a lead-off or steal bases. They must remain in contact with the base until the ball is kicked. This is an appeal play - the defensive team must appeal to the referee by throwing the ball to the base the runner left early and announcing the appeal. If not appealed before the next pitch or play, the runner is safe. The referee makes the final judgment on timing.
WAKA Rule 14.07
true
Per WAKA Rule 14.09, a runner may overrun first base after touching it without being tagged out, provided they return immediately to the base. If the runner makes any attempt to advance to second base (determined by referee judgment), they can be tagged out. Once the runner turns toward second base, they are considered attempting to advance. The runner must return directly to first base without going toward second. This safety rule prevents collisions at first base.
WAKA Rule 14.09
true
Per WAKA Rule 14.11, a runner is out if they pass another runner who is ahead of them in the baseline sequence. This typically occurs when a leading runner stops or retreats while a trailing runner continues advancing. The trailing runner is called out at the moment they pass, regardless of whether they reached a base. The lead runner remains safe. This prevents confusion about which runner occupies which base.
WAKA Rule 14.11
out_if_before_infielder
According to WAKA Rule 14.08, a runner hit by a kicked ball in fair territory before it passes an infielder (excluding the pitcher) is out immediately. The ball is dead and other runners return to the last base touched at the time of interference. If the ball has already passed an infielder or was touched by a fielder, hitting a runner is not an out - the ball remains live. The key is whether the runner interfered with a fielding opportunity. Runners hit in foul territory are not out.
WAKA Rule 14.08
3 feet
According to WAKA Rule 14.10, a runner is out if they run more than three (3) feet outside the direct baseline between bases to avoid being tagged. The baseline is established when a fielder attempts to tag the runner - it's a straight line from the runner's position to the base they're advancing toward. Runners may deviate to avoid interference with fielders making a play on a batted ball. The three-foot rule only applies when avoiding a tag, not during normal running.
WAKA Rule 14.10
cannot_overrun_except_first
Per WAKA Rule 14.13, runners cannot overrun second base, third base, or home plate. They must touch and remain on or return to second and third base, or cross home plate completely. If a runner overruns these bases, they can be tagged out. At home plate, once the runner crosses the plane of the plate, they have scored and cannot be tagged out (even if they continue past the plate). Some leagues use commit lines near home plate where runners cannot return once passed.
WAKA Rule 14.13
true
Per WAKA Rule 14.03, when a runner is not forced to advance (they have the option to stay on their current base), they must be tagged with the ball to be put out. The fielder must have possession of the ball and make contact with the runner's body while the runner is not touching a base. Simply touching the base is not sufficient for a tag out. The ball can be held in the hand or glove during the tag.
WAKA Rule 14.03
true
According to WAKA Rule 14.06, after a fly ball is caught, all base runners must 'tag up' by returning to and touching their original base before advancing to the next base. If a runner left their base before the catch, they can be put out by the defense throwing the ball to that base before the runner returns (appeal play). Runners may advance after the ball touches the fielder's hand/glove, not just after secure possession. If a runner tags up properly, they may advance at their own risk of being tagged or thrown out.
WAKA Rule 14.06
true
According to WAKA Rule 14.16, a kicker who takes a called or swinging third strike is out. There is no 'dropped third strike' rule - the kicker cannot run to first base if the catcher fails to catch the pitch. The out is automatic upon the third strike being called or the kicker swinging and missing. This is different from baseball where dropped third strikes can allow the batter to run. The ball is dead after a third strike and runners cannot advance.
WAKA Rule 14.16
trailing_runner_out
According to WAKA Rule 14.14, when two runners occupy the same base, the trailing runner is out if tagged while both runners are touching the base. The leading runner has the right to the base. If neither runner is on the base when one is tagged, that runner is out. This situation commonly occurs when a trailing runner catches up to a leading runner who stopped or retreated. The defense should tag both runners to ensure an out.
WAKA Rule 14.14
prohibited_ball_called
Per WAKA Rule 15.15, the pitcher may not use deceptive motions, fake pitches, or intentionally distract the kicker during the pitching motion. Examples include: starting a pitch and stopping, making exaggerated fake throws, yelling during delivery, or unusual wind-up motions designed to confuse. Such behavior results in an illegal pitch (ball called). The pitcher must deliver the pitch in a smooth, continuous motion once started. This ensures fair play and prevents gamesmanship. Referees will warn pitchers for minor infractions and call balls for repeated violations. The intent is straightforward pitching without tricks.
WAKA Rule 15.15
behind_kicker_diagonal
Per WAKA Rule 15.11, all fielders except the pitcher and catcher must be positioned in fair territory when the pitch is delivered. Fielders may not be in front of the first base-third base diagonal line (must stay behind the kicker) until the ball is kicked. The catcher must be behind home plate. Violation results in an illegal pitch (ball called). This prevents the defense from crowding the kicker or creating unfair fielding advantages. Once the ball is kicked, fielders may move anywhere. Some leagues are more lenient about exact positioning for casual play.
WAKA Rule 15.11
ball_called_play_option
According to WAKA Rule 15.06, illegal pitches include: overhand pitches, sidearm pitches, pitches released above the waist, pitches thrown too fast, pitches that bounce excessively high, pitches intentionally thrown at the kicker, and pitches delivered before the kicker is ready. Any illegal pitch results in a ball being called. If the kicker kicks an illegal pitch, the kick counts and play continues. The kicker may choose to take the result of the play or accept the ball call. Repeated illegal pitches may result in a warning or removal of the pitcher.
WAKA Rule 15.06
allowed_four_balls_required
Per WAKA Rule 15.13, the pitcher may intentionally throw balls outside the strike zone to walk a kicker (award first base after 4 balls). Some leagues prohibit intentional walks to keep the game moving and ensure all players get to kick. Other leagues allow them as legitimate strategy. If allowed, the pitcher must still deliver 4 legal pitches outside the zone - they cannot simply announce an intentional walk. Walking strong kickers to pitch to weaker ones is common strategy in competitive play but discouraged in recreational leagues focused on participation.
WAKA Rule 15.13
ground_roll_low_bounce
According to WAKA Rule 15.10, pitches should follow a smooth, predictable path toward home plate. Most leagues require the ball to roll along the ground with minimal or no arc. Some leagues allow a low bouncing pitch, but excessive bouncing (more than 2-3 bounces) or high arcing bounces may be called illegal. The ball should not hop unpredictably which makes it unkickable. Line-drive pitches thrown at the kicker are illegal. The goal is a slow, rollable pitch that any player can reasonably attempt to kick. Referees judge whether the pitch trajectory is fair and safe.
WAKA Rule 15.10
underhand_roll_only
According to WAKA Rule 15.02, all pitches must be delivered underhand with the ball rolling or bouncing toward home plate. The pitcher may not throw the ball overhand or sidearm. The ball must be released from below the pitcher's waist. A legal pitch involves the pitcher rolling the ball smoothly along the ground or with a low bounce toward home plate. The pitcher may use a wind-up motion but must release underhand. Illegal pitches (overhand, sidearm, or from above waist) result in a ball being called. This rule keeps pitching accessible and prevents injury from fast overhand throws.
WAKA Rule 15.02
immediate_after_release
According to WAKA Rule 15.12, immediately after releasing the pitch, the pitcher becomes a regular fielder and may field the ball if it's kicked back toward them. The pitcher is often the closest fielder to bunts or slow grounders. The pitcher may advance toward home plate after releasing the ball to field bunts. However, the pitcher may not interfere with the kicker or catcher. Many plays involve the pitcher fielding the ball and throwing to first base. Pitchers should be athletic and ready to field after pitching. The pitcher position is one of the most active defensive spots.
WAKA Rule 15.12
behind_pitching_line
Per WAKA Rule 15.05, the pitcher must start with at least one foot on or behind the pitching strip (usually a chalk line or rubber strip located approximately 42-45 feet from home plate). The pitcher may not cross this line until after releasing the ball. After the pitch is delivered, the pitcher becomes a regular fielder and may move anywhere. Starting ahead of the line results in an illegal pitch (ball). The pitching position gives the pitcher a fair distance to deliver an accurate pitch while maintaining safety distance from the kicker. Some fields use a pitcher's mound or circle instead of a line.
WAKA Rule 15.05
must_reach_plate_unless_kicked
According to WAKA Rule 15.14, the pitch must reach home plate for the referee to call a ball or strike. The kicker may choose to kick a pitch before it reaches the plate (if they can reach it), and this counts as a legal kick. However, if the kicker swings and misses at a pitch that would not have reached the plate, it's not called a strike - it's a ball. This prevents pitchers from throwing very short pitches. Pitches that don't reach the plate due to lack of velocity are balls. The kicker has the advantage of being able to kick early pitches but isn't penalized for missing pitches that wouldn't reach the zone.
WAKA Rule 15.14
moderate_speed_no_radar
Per WAKA Rule 15.01, pitches must be slow and underhand with a moderate speed that allows kickers to safely make contact. Most leagues do not use radar guns but rely on referee judgment that pitches are not excessively fast. The intent is to create an inclusive game where players of all skill levels can participate. Pitches that are deemed too fast by the referee will be called as illegal pitches (ball to the kicker). Competitive leagues may allow slightly faster pitches. The pitcher should roll the ball smoothly toward home plate at a pace that gives the kicker a fair opportunity to kick.
WAKA Rule 15.01
5 pitches
According to WAKA Rule 15.08, when a new pitcher enters the game, they are allowed a reasonable number of warm-up pitches (typically 5-8) to get comfortable with the distance and surface. Warm-up pitches are taken before the first kicker steps in. Between innings, the pitcher may take 3-5 warm-up pitches. Substituted pitchers who re-enter later get warm-ups again. Excessive warm-up time may be limited by the referee to maintain pace of play. In timed games, warm-up time counts against the game clock. Teams should have pitchers warm up in advance when possible.
WAKA Rule 15.08
trophies_and_shirts
According to WAKA Rule 7.06, most leagues provide championship recognition: trophies or medals, championship t-shirts, team photo, league website recognition, and bragging rights. Some leagues offer bar tabs, free next season registration, or donated prizes. The emphasis is on fun recognition rather than valuable prizes - this is recreational sports. Many leagues also award runner-up and sportsmanship prizes. Individual awards might include MVP, Golden Boot (most home runs), or defensive player. Awards should celebrate participation and achievement without creating excessive competitiveness. Post-championship parties are traditional.
WAKA Rule 7.06
single_elimination
According to WAKA Rule 7.02, playoff formats vary by league size: single elimination (quick, high stakes), double elimination (second chances), or round-robin (everyone plays multiple games). Common brackets include: 4-team single elimination (semifinals + final), 8-team double elimination, or modified formats. Higher seeds typically get home field advantage or first-round byes. Games are usually best-of-one until finals which may be best-of-three. The format balances competitive fairness with time constraints. Most leagues complete playoffs in 2-3 weeks. Format should be announced before season starts.
WAKA Rule 7.02
extended_time_no_mercy
Per WAKA Rule 7.05, playoff games often have modified rules to ensure decisive outcomes and fair competition: no time limits (or extended to 90 minutes), unlimited runs final inning, stricter enforcement of conduct rules, mandatory two referees, no mercy rule (or higher threshold like 15 runs), and extra innings use tiebreaker format. Some leagues increase game length to 7 innings. These modifications prevent anticlimactic endings and ensure championship-worthy games. However, rules shouldn't change so drastically that regular season doesn't prepare teams. Any modifications should be announced before playoffs begin.
WAKA Rule 7.05
top_half_by_record
Per WAKA Rule 7.01, playoff qualification typically uses regular season standings (win-loss record). Common formats include: top 4 teams make playoffs, top half of league, or all teams (participation playoffs). Tiebreakers for standings include: head-to-head record, run differential, runs scored, and coin flip. Some leagues use seeding tournaments. Teams must have played minimum games to qualify (typically 75% of schedule). Forfeited games count as losses. The regular season determines seeding which affects playoff matchups. Fair qualification criteria reward consistent performance while keeping playoffs accessible and fun.
WAKA Rule 7.01
home_field_advantage
According to WAKA Rule 7.04, higher seeds typically receive advantages: home field (bat last, use preferred field), choice of first or third base dugout, and sometimes later game times (better for attendance). In some formats, top seeds get first-round byes. These rewards incentivize regular season performance. Home field advantage can be significant - familiarity with field quirks, supportive crowd, and batting last for walk-off opportunities. Some leagues rotate neutral fields for playoffs to reduce travel. The advantage should be meaningful but not overwhelming. Competitive balance matters in recreational leagues.
WAKA Rule 7.04
before_next_pitch
Per WAKA Rule 10.15, the defensive team may appeal certain baserunning violations: missing a base, leaving base early on caught fly ball, or batting out of order. Appeals must be made before the next pitch or play. To appeal, a fielder with the ball must touch the base in question or tag the runner while verbally stating the appeal to the referee. The referee then rules on whether the violation occurred. Multiple appeals can be made on one play. Once a new pitch is thrown, appeal rights are lost. This rule encourages defensive awareness and proper baserunning.
WAKA Rule 10.15
verbal_only
According to WAKA Rule 10.16, offensive teams may place coaches at first and third base to assist runners. Coaches may verbally instruct runners but cannot physically assist them (touching, pushing, holding runners back). Coaches must stay in designated coaching boxes and not interfere with fielders. If a coach physically assists a runner or interferes with a fielder, the runner is out. Coaches typically signal runners whether to stay or advance, warn of fielders, and provide strategic guidance. Good base coaching is essential for maximizing runs scored.
WAKA Rule 10.16
award_base
According to WAKA Rule 10.12, if a fielder blocks a runner's path to a base without having possession of the ball or actively fielding a ball, it's obstruction. The runner is awarded the base they would have reached and play continues. Fielders must give runners a clear path unless they're making a play on the ball. Obstruction is called immediately by the referee. If the runner safely reaches the base they were attempting despite the obstruction, the call is ignored. This protects runners from unnecessary collisions and ensures fair play.
WAKA Rule 10.12
injury_only
Per WAKA Rule 10.17, leagues may allow courtesy runners for injured players or in specific situations (such as for catchers to speed up the game). The courtesy runner is typically the last out made or a designated substitute. The courtesy runner enters at the base the original runner occupied. Some leagues allow courtesy runners for pregnant players or players with mobility issues. The original player may not re-enter as a runner in the same inning. Overuse of courtesy runners can slow the game, so most leagues limit their use to genuine need.
WAKA Rule 10.17
true
According to WAKA Rule 10.06, a runner is forced to advance when the kicker becomes a runner and all bases behind them are occupied. For example, with a runner on first, that runner is forced to second when the ball is kicked. Forced runners must advance and can be put out by a fielder with the ball touching the base before the runner reaches it (force out). If the bases behind are not occupied, the runner is not forced and must be tagged with the ball to be out. Force situations end when the lead forced runner is put out. Understanding force plays is essential for defensive strategy.
WAKA Rule 10.06
must_avoid_contact
According to WAKA Rule 10.18, to prevent injuries, most leagues prohibit runners from colliding with the catcher at home plate. Common rules include: runner must slide or avoid contact, catcher cannot block plate without ball, runner is out if they initiate contact. Some leagues use a separate scoring line a few feet from home plate that runners must cross to score. If the runner fails to avoid contact when possible, they are out. If the catcher blocks the plate illegally, the runner is safe. Referees prioritize player safety in these situations.
WAKA Rule 10.18
false
According to WAKA Rule 10.04, runners may not lead off or leave their base until the ball is kicked by the kicker. If a runner leaves early, they are out. The runner must have at least one foot on or over the base until the moment of contact between foot and ball. After the kick, runners may advance at their own risk. This rule prevents stolen bases before the kick and keeps the game fair. Referees watch for early departures, especially on close plays. Some recreational leagues are lenient, but official WAKA rules require strict adherence.
WAKA Rule 10.04
true
Per WAKA Rule 10.03, the runner may overrun first base after touching it without being tagged out, as long as they return directly to the base. The runner cannot make a turn toward second base or attempt to advance. If the runner overruns and turns toward second base, they may be tagged out. This rule prevents collisions at first base and allows runners to run through the base at full speed. The runner must return to first base if they intend to stay there. Overrunning does not apply to second, third, or home plate.
WAKA Rule 10.03
two_bases_if_out_of_play
Per WAKA Rule 10.13, when a fielder overthrows the ball (throws it past the intended base or out of play), runners may advance additional bases at their own risk. If the ball goes out of play or into a dead ball area, runners are typically awarded a maximum of 2 bases from where they were when the throw was made. If the ball stays in play but is overthrown (wild throw past a base), runners may continue advancing until the ball is retrieved. Multiple overthrows can occur on the same play. Teams should hustle to back up throws to prevent overthrows.
WAKA Rule 10.13
passing_runner_out
According to WAKA Rule 10.08, if a runner passes another runner who is ahead of them on the basepaths, the passing runner is out. This typically happens when a trailing runner is running faster or when a lead runner stops or returns to a base. The ball remains live and other runners may continue to advance. Passing can occur between any two bases. The runner who was passed is safe and may continue running. This rule maintains the integrity of base order and prevents runners from creating confusion.
WAKA Rule 10.08
runner_out_if_before_infielder
Per WAKA Rule 10.07, if a runner is hit by a kicked ball while in fair territory before it passes an infielder (excluding the pitcher), the runner is out and the ball is dead. Other runners return to their last legally touched base. If the ball has already passed an infielder or the runner is hit in foul territory, the ball remains live and play continues. The runner's position (fair or foul territory) at the moment of contact determines the call. This prevents runners from intentionally interfering with fielding. Umpires must judge whether the contact was intentional or unavoidable.
WAKA Rule 10.07
runner_out_ball_dead
According to WAKA Rule 10.10, if a runner intentionally interferes with a fielder attempting to field a ball or make a play, the runner is out and the ball is dead. Other runners must return to their last legally touched base. Interference includes: physically blocking a fielder, touching a thrown ball, verbal interference, or running into a fielder who has right of way. Unintentional contact is usually not called if the runner was in the baseline and didn't intentionally interfere. Referees must judge intent and whether the fielder had a reasonable opportunity to make the play.
WAKA Rule 10.10
true
According to WAKA Rule 10.02, runners must touch first base, second base, third base, and home plate in order to legally advance and score. Missing a base results in the runner being called out on appeal by the defensive team. The appeal must be made before the next pitch or play. If the runner realizes they missed a base, they may return to touch it before being appealed, but they risk being tagged out. Runners cannot run in reverse order (3rd to 2nd to 1st). This is a fundamental baserunning rule that prevents shortcuts.
WAKA Rule 10.02
play_continues_unless_interference
Per WAKA Rule 10.19, if a thrown ball (not a kicked ball) hits a runner, it's not an out unless the runner intentionally interfered with the throw. The ball remains live and play continues. Runners are not obligated to avoid thrown balls, but they cannot intentionally deflect or interfere with throws. If interference is judged, the runner is out. This differs from being hit by a kicked ball (Rule 10.07). Fielders should aim throws at bases, not at runners. Accidental contact is part of the game and no penalty is assessed.
WAKA Rule 10.19
3 feet
Per WAKA Rule 10.09, runners must stay within the baseline (an imaginary 3-foot lane on either side of the direct line between bases). If a runner goes more than 3 feet outside the baseline to avoid being tagged, they are out. The baseline is established when a fielder attempts to tag the runner - it's the direct line from the runner to the next base at that moment. Runners may deviate from the direct path when there's no play being made on them. This rule prevents runners from making excessive detours to avoid tags while allowing natural running paths.
WAKA Rule 10.09
encouraged_not_required
Per WAKA Rule 10.11, many leagues require or encourage sliding into bases to avoid collisions and injuries. Some leagues make sliding mandatory on close plays at any base except first. A legal slide is feet-first, directly toward the base, and the runner must be able to touch the base. Head-first slides may be prohibited for safety. If sliding is mandatory and a runner doesn't slide on a close play, they may be called out. Slides must not be malicious or intended to injure the fielder. Proper sliding technique: runner should start slide early, keep feet low, and slide through the base.
WAKA Rule 10.11
must_tag_up
Per WAKA Rule 10.05, when a fly ball is caught for an out, all runners must 'tag up' by touching their original base before advancing to the next base. If a runner leaves the base before the catch is made, they must return and touch the base before advancing, or they can be thrown out on appeal. Runners may advance at their own risk after tagging up. On a deep fly ball, runners often tag up and try to advance to the next base. Ground balls do not require tagging up. This is a critical baserunning rule that creates strategic decisions.
WAKA Rule 10.05
trailing_runner_out
According to WAKA Rule 10.20, when two runners occupy the same base at the same time, the trailing runner is out if tagged by a fielder with the ball. The lead runner has right to the base. This situation typically occurs when a runner retreats to avoid being tagged or when runners get confused on the basepaths. Both runners may be standing on the base, but only the lead runner is entitled to stay there. The trailing runner is in jeopardy and can be tagged out. If neither is tagged, play continues with both runners on base until one leaves.
WAKA Rule 10.20
encouraged_optional
According to WAKA Rule 8.06, most leagues host end-of-season parties to celebrate, present awards, and build community. Events typically include: award presentations (champions, sportsmanship), photo opportunities, food/drinks (often at partner bars), team mingling, and season recap. This is where the social aspect of kickball shines - recognizing that the relationships and fun matter as much as competition. Some leagues make it optional vs required attendance. Bar partnerships often provide discounts or sponsored events. The party reinforces that kickball is about community and fun. Many friendships and relationships start at these events.
WAKA Rule 8.06
rolled_ground_ball_in_zone_reasonable_speed
Per WAKA Rule 11.01, for a pitch to be called a strike: (1) the ball must be rolled on the ground (not bounced or in the air), (2) it must cross home plate within the strike zone, (3) it must be at a reasonable speed (not too fast or too slow), and (4) it must be a legal pitch (using proper form). A pitch that bounces before reaching the plate can still be a strike if it crosses the plate in the strike zone. The referee's judgment determines reasonable speed.
WAKA Rule 11.01
3
A count of three (3) strikes is an out. A strike is: (1) a pitch that is not kicked and is not called a ball per Rule 12.03, that enters any part of the strike zone; (2) an attempted kick missed by the kicker inside or outside of the strike zone; (3) a foul ball (Exception: see Rule 13.01). The strike zone is one (1) foot on either side of home plate and one (1) foot high.
WAKA Rule 11.01
not_out
According to WAKA Rule 11.02, a count of three (3) strikes is an out. A foul ball counts as a strike, even if it is the third strike. This means a batter can foul off unlimited pitches after reaching two strikes without being called out. Some leagues modify this to make the third foul ball an automatic out to speed up gameplay.
WAKA Rule 11.02
knee_to_shoulder
Per WAKA Rule 11.01, the strike zone extends from the kicker's front knee to their back shoulder when in kicking position. The pitch must cross home plate within this vertical zone to be called a strike. The strike zone is based on the kicker's natural stance, not an artificial measurement. Youth leagues often expand the zone to make pitching easier.
WAKA Rule 11.01
home_plate_width
According to WAKA Rule 11.01, the strike zone width is defined by the width of home plate (approximately 17 inches). The ball must cross any part of home plate to be in the strike zone horizontally. If the ball crosses the plate edge, it's a strike even if most of the ball is outside the plate. Some leagues expand or contract this for different skill levels.
WAKA Rule 11.01
official_scorebook_final
Per WAKA Rule 6.03, when teams disagree on the score, the official scorebook is the authoritative record. If no scorebook exists or both teams kept conflicting scores, referees and captains review when the discrepancy likely occurred and attempt to reconstruct. Most discrepancies stem from: miscounting runs in big innings, forgetting outs, or not accounting for automatic outs from short rosters. Teams should verify score between each inning to catch errors early. Good scorekeeping prevents disputes. If the score cannot be resolved and the discrepancy affects the outcome, league coordinators may order a replay from the disputed point or award the game based on available evidence.
WAKA Rule 6.03
10 runs
According to WAKA Rule 3.04, games typically end early if one team leads by 10+ runs after 4 complete innings (or 15+ after 3 innings). This mercy rule prevents lopsided games from dragging on and allows teams to start socializing or move to the next game. The losing team appreciates not having to endure further scoring, and the winning team avoids running up scores. Some leagues have stricter mercy rules (8 runs after 4 innings), while competitive leagues may have none. Playoff games often don't have mercy rules to allow dramatic comebacks.
WAKA Rule 3.04
7 runs
Per WAKA Rule 3.03, many leagues implement a run limit per inning (commonly 5-7 runs) to prevent blowouts and keep games competitive. Once a team scores the maximum runs in an inning, that half-inning ends regardless of outs. The final inning typically has unlimited runs (or higher limit like 10) to allow comebacks. Run limits keep weaker teams engaged and prevent 20-0 games. Competitive leagues may have no run limit. Some leagues use different limits for early vs. late innings. The rule encourages strategic baserunning and prevents prolonged innings.
WAKA Rule 3.03
7 runs
Per WAKA Rule 10.01, leagues may set a maximum number of runs that can be scored in a single inning to keep games competitive and on schedule. Common limits are 5, 7, or unlimited runs per inning. Once the limit is reached, the inning ends immediately even if there are fewer than 3 outs. The last out of an inning does not score (force play or tag out before reaching home). Some leagues use open innings (7th inning or extra innings) where the run limit does not apply. Run limits help prevent blowout games and ensure all teams get equal playing time.
WAKA Rule 10.01
scores_unless_force_out
According to WAKA Rule 10.14, a run scores if the runner touches home plate before the third out is made, EXCEPT on force plays or when the kicker is put out before reaching first base. If the third out is a tag out on a runner not forced to advance, and another runner crossed home before the tag, the run counts. If the third out is a force out (including force at first base), no runs score even if runners crossed home before the out. Understanding this timing is critical for close plays at the end of innings. Referees must watch for time-plays where multiple outs and runs happen nearly simultaneously.
WAKA Rule 10.14
7 runs
A team may score a maximum of seven (7) runs per inning, except in the fifth (5th) inning and any subsequent innings where there is no limit. Once a team scores seven (7) runs in innings 1-4, that half-inning is over regardless of the number of outs. This rule prevents blowouts and keeps games competitive.
WAKA Rule 10.01
head_to_head_first
According to WAKA Rule 8.04, when teams have identical records, tiebreakers determine standings order: (1) Head-to-head record, (2) Run differential (runs scored minus runs allowed, often capped at ±10 per game), (3) Total runs scored, (4) Total runs allowed, (5) Coin flip or draw. Head-to-head is most important - if Team A beat Team B twice, Team A ranks higher. Run differential prevents running up scores. Some leagues use other criteria: fewer forfeits, sportsmanship ratings, or games played. Tiebreakers should be published before season. They affect playoff seeding significantly.
WAKA Rule 8.04
These are the recreational baselines. Leagues on UnderDraft publish their own rule sets — players see exactly which variations apply before every game, and referees enforce them from the sideline.
Publish your rule set, and UnderDraft enforces it — from registration to the live tracker. Free for organizers.
Start your league free